NSString to String
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| #ObjC NSString *notice
#Swift var notice:String?
|
NSArray,NSMutableArray to Array
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| #1. 声明 #ObjC NSMutableArray *listArray = [NSMutableArray array];
#Swift var listArray:[String] = Array() var listArray:[AnyObject] = Array()
#2. 增加元素 #ObjC [listArray addObject:@"foo"];
#Swift listArray.append("foo")
|
NSRange->Range
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| #ObjC NSRange range = NSMakeRange(0,10)
#Swift Range(start: 0, end: 10)
|
NSDictionary,NSmutableDictionary to Dictionary
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| #ObjC NSMutableDictionary *score = [NSMutableDictionary dictionary];
#Swift var score0:[String:String]? var score1 = [String:String]() var score2 = Dictionary<String,String>() var score3 = [:]
#ObjC NSDictionary *person = @{@"name":@"Single Dog",@"Skill":@"Swift"}; person[@“age”] = @“28”;
#Swift var person = ["name":"Single Dog","Skill":"Swift"] person["age"] = "28"
|
Random
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| #ObjC arc4random%255
#Swift arc4random_uniform(255) random() % 255
|
Selector
感觉Selector的方式不如ObjC那样有方法提示,容易写错,效率反而不如之前
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| #ObjC SEL callback = @selector(uploadCallback:)
#Swift Selector("uploadCallback:")
|
id to AnyObject
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| #ObjC id sender
#Swift var sender:Anyobject? ``` ### 三元运算缩写 ```swift #ObjC a ? : b
#Swift a ?? b
|
枚举
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| #ObjC typedef NS_ENUM(NSInteger,LocationState){ LocationStateStart, LocationStateFinish, LocationStateFail };
#Swift enum LocationState { case LocationStart, LocationFinish, LocationFail }
|
Todo List
- Block to Closure
- DateFormatter
- nil value check
……
遇到继续添加,未完待续……